Blizzard · Sep 22 · posted with build 69913
Races and classes
49 notes, each checked against the game files of build 1.60.1.70245. The note is Blizzard's wording; "The files" is what the client data shows. Read the original post.
Meet the Classes
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Druid: Druids live in a state of unparalleled union with nature. Tightly bound to the plant and animal kingdoms, they are natural shapeshifters, and so they know firsthand the abuse visited on their wild brethren. In consequence, despite their numbers, druids tend to be wary, reclusive, and difficult to spot. Few outsiders have plumbed the depths of their secrets.
The files Lore text with nothing to check. In build 70245 Druids can be Night Elf, Tauren or either Skyborne race (CharBaseInfo).
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Hunter: Hunters know the uncharted places of the world. Gifted with a deep empathy for all life, they have an uncanny knack for befriending wild animals and taming them as pets. In addition, hunters can use their finely honed senses to become master trackers. Wherever hunters go, they fight back the ravages of sickness, exploitation, and industrialization.
The files Flavor text for the class. Hunter is open to Orc, Dwarf, Night Elf, Tauren, Troll, Human and both Skyborne races in 70245; Human is new (CharBaseInfo).
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Mage: Magi are wizards of immense knowledge and skill. Their obvious physical frailty is deceptive, for they can call upon the cosmic energies of the Twisting Nether. Rarely do the magi engage in melee combat. Instead, they prefer to attack from a distance, hurling powerful bolts of frost and flame at their unsuspecting enemies.
The files A class description with no value to compare. Mage races in 70245 are Human, Undead, Gnome, Troll, Orc and High Order Skyborne, with Orc new (CharBaseInfo).
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Paladin: Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.
The files Description only. Paladins can be Human, Dwarf or Undead in 70245, and Undead is new (CharBaseInfo).
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Priest: Priests guide the spiritual destiny of their people. Through their unique insight into the mind, they are able to shape an individual’s beliefs, whether to inspire or terrify, soothe or dominate, heal or harm. Just as the heart can hold both darkness and light, priests wield powers of creation and devastation by channeling the potent forces underlying faith.
The files Lore blurb, nothing a file can confirm. Priest is open to Human, Dwarf, Undead, Night Elf, Troll and Gnome, with Gnome new (CharBaseInfo).
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Rogue: Rogues are most successful when their deeds never come to light. Fond of poisons and silent projectile weapons, rogues rely on a blend of stealth and minor mysticism. Usually in the employ of rich nobles or local governments, the rogue redistributes wealth or eliminates designated targets. A rogue’s allegiance lasts only as long as the latest contract.
The files Class flavor only. Every race but Tauren can roll a Rogue in 70245, both Skyborne races included (CharBaseInfo).
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Shaman: Shaman commune directly with the elements. Their combination of wisdom and resilience makes them ideal as community advisors and leaders. In battle the shaman use totems and spells to manipulate the elements and provoke other fighters to untold heights of rage and might. Shaman exemplify the prima bond between the mortal races and their environment.
The files No claim to check here. Shaman races are Orc, Tauren, Troll, Windshaper Skyborne and Dwarf, the last two new (CharBaseInfo).
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Warlock: Warlocks are the bane of all life. Empowered by demonic blood, they can inflict great torment upon their foes. To replenish the dreadful energy their spells expend, warlocks drain vitality from their victims. The warlock can also summon and control terrifying demonic entities. Still, warlocks are feared above all else for their singular wickedness and cruelty.
The files Lore about the class. Warlocks can be Human, Orc, Undead, Gnome or Troll in 70245, Troll being new (CharBaseInfo).
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Warrior: Warriors train constantly and strive for perfection in armed combat. Though they come from all walks of life, they are united by their singular commitment to engage in glorious battle. Many warriors serve as mercenary soldiers, while others become adventurers and danger-seeking fortune hunters. A typical warrior is strong, tough, and exceptionally violent.
The files A description with nothing to measure. All 10 races can be Warriors in 70245 (CharBaseInfo).
Orc
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Blood Fury: Increases Attack Power and Spell Power by 10% for 15 seconds.
The files Blood Fury (20572) raises attack power, ranged attack power and spell power by 10% each (three effects at 10) for 15 sec, on a 2 min cooldown.
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Shatter Curse: Immunity to Curses and Banes and reduce Magical damage taken for 8 seconds.
The files Shatter Curse (1299026) dispels curses and grants curse immunity for 8 sec, which covers Banes since they use the Curse dispel type, and cuts magic-school damage taken by 15%. Cooldown 3 min.
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Axe Specialization (Passive): Axes increase spell and ability critical chance by 1%.
The files Axe Specialization (20574) gives +1% critical strike chance with all spells and attacks while a one- or two-handed axe is equipped (effect value 1, axe weapon mask).
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Hardiness (Passive): Stun durations decreased by 20%.
The files Hardiness (20573) shortens stuns on you by 20% (effect value -20 on the stun mechanic). In Classic it was a 25% stun resist.
Undead
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Will of the Forsaken: Removes Charm, Fear, and Sleep.
The files Will of the Forsaken (7744) removes Charm, Fear and Sleep effects (three dispel-by-mechanic effects) on a 2 min cooldown. The 5 sec immunity it had in Classic is gone.
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Cannibalize: Consume corpses to regenerate 35% Health and Mana over time.
The files Cannibalize (20577) applies spell 20578, which restores 7% of max health and 7% of max mana every 2 sec for 10 sec. Five ticks make 35% of each if nothing cancels it.
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Underwater Breathing (Passive): Breathe 300% longer underwater.
The files The Undead racial Underwater Breathing (5227) makes breath last 300% longer (effect value 300), same as Classic. Spell 1316928, which says 50%, is an item equip effect.
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Touch of the Grave (Passive): Sometimes drain health with your attacks.
The files Touch of the Grave procs on 5% of hits for Warriors, Paladins and Rogues (1260189) and 10% for Priests, Mages and Warlocks (1260201). Each proc drains up to 5% of your max health from the target.
Tauren
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War Stomp: Stuns nearby enemies for 2 seconds.
The files War Stomp (20549) stuns up to 5 nearby enemies (max targets 5) for 2 sec (duration 2000 ms), with a 0.5 sec cast and a 2 min cooldown.
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Cultivation: Grow bonus herbs that don’t require herbalism to gather.
The files Cultivation (20552) grows a copy of a nearby herb that you can gather without Herbalism skill, per its tooltip. Each herb can be cultivated once.
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Plainsrunning (Passive): Gain increased movement speed the longer you stay moving.
The files Plainsrunning (1259918) adds 1% movement speed for every 5 sec spent moving, up to 30% (effect values 1, 5 and 30). Taking damage or standing still wears it down.
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Endurance (Passive): Total Health increased by 5% and Hit Chance increased by 1%.
The files Endurance (20550) raises max health by 5% and melee and spell hit chance by 1% each (effect values 5, 1 and 1).
Troll
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Berserking: Increases casting and attack speed by 10% for 10 seconds.
The files Berserking (20554) gives 10% melee, ranged and casting speed (three effects at 10) for 10 sec (duration 10000 ms), on a 3 min cooldown. Its tooltip takes the duration from spell 26635, which the Forever client lacks, so our tooltip shows '[unknown value]'.
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Rapid Regeneration: Regenerate 50% of maximum Health over time.
The files Rapid Regeneration (1260270) heals 10% of max health every 1.2 sec for 6 sec, 50% in all. Moving, acting or taking damage cancels it; cooldown 3 min.
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Beast Slaying (Passive): Damage to Beasts increased by 5%.
The files Beast Slaying (20557) raises damage against Beasts by 5% (effect value 5, creature type Beast).
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Regeneration (Passive): 10% of Health regeneration continues during combat.
The files Regeneration (20555) keeps 10% of health regeneration going in combat and raises health regen by 10% at all times (both effect values 10).
Windshaper Skyborne
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Walk on Air: Glide downward through the air for 10 seconds.
The files Walk on Air (1259416), the racial both Skyborne races learn, glides you down for 10 sec (duration 10000 ms) on a 2 min cooldown. Spell 1308663, a 1 min version, isn't the racial.
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Skysight: Receive an Elemental Blessing increasing run speed by 10%.
The files Skysight (1259686) casts Elemental Blessing (1259688): +10% movement and +10% mounted speed for 30 sec, or 15 min near an elemental convergence. Cooldown 2 min.
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Wind Blessed (Passive): 1% increased melee, ranged, and spellcasting Haste.
The files Wind Blessed (1259710) gives 1% melee, ranged and casting haste (two effects at 1). Both Skyborne races learn it (race mask covers races 95 and 96).
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Elemental Insight (Passive): Damage to Elementals increased by 5%.
The files Elemental Insight (1259707) raises damage against Elementals by 5% (effect value 5, creature type Elemental).
Human
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Will to Survive: Remove Stuns.
The files Will to Survive (1259718) removes all stun effects (dispel by the stun mechanic), on a 3 min cooldown.
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Perception: Detect Stealthed enemies for 20 seconds.
The files Perception (20600) raises stealth detection (effect value 50) for 20 sec (duration 20000 ms), on a 3 min cooldown.
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Sword Specialization (Passive): Swords increase spell and ability critical chance by 2%.
The files Sword Specialization (20597) gives +2% critical strike chance with all spells and attacks while a one- or two-handed sword is equipped (effect value 2).
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The Human Spirit (Passive): 5% increased Spirit.
The files The Human Spirit (20598) raises Spirit by 5% (effect value 5 on the Spirit stat).
Dwarf
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Stoneform: Immunity to Bleeds, Poisons, and Diseases and reduce Physical damage taken for 8 seconds.
The files Stoneform (20594) removes and blocks Bleed, Poison and Disease effects and cuts Physical damage taken by 10% for 8 sec. Cooldown 3 min.
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Find Treasure: Track nearby treasure chests.
The files Find Treasure (2481) puts nearby treasure on the minimap until you cancel it (track resources, treasure type).
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Mace Specialization (Passive): Maces increase spell and ability critical chance by 1%.
The files Mace Specialization (1259719) gives +1% critical strike chance with all spells and attacks while a one- or two-handed mace is equipped (effect value 1).
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Big Game Hunter (Passive) Damage to Beasts increased by 5%.
The files Big Game Hunter (1259721), new for Dwarves, raises damage against Beasts by 5% (effect value 5). Every Dwarf class gets it.
Night Elf
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Elune’s Light: Increases critical chance by 10% for 15 seconds.
The files Elune's Light (1259799) gives +10% critical strike chance with all spells and attacks for 15 sec (duration 15000 ms), on a 3 min cooldown.
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Shadowmeld: Gain Stealth while immobile.
The files Shadowmeld (20580) stealths you until you move or cancel it. Used in combat it also discourages attacks and its cooldown goes to 2 min, per the tooltip.
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Quickness (Passive): 1% increased Dodge chance and 2% increased run speed.
The files Quickness (20582) gives 1% dodge and 2% movement speed (effect values 1 and 2). Night Elf Rogues and Druids also stealth as if 1 level higher.
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Wisp Spirit (Passive): 75% increased run speed while dead.
The files Wisp Spirit (20585) turns you into a wisp on death, and that ghost aura (20584) gives 75% movement speed. Classic's was 50%.
Gnome
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Escape Artist: Brief Immunity to Roots and Snares.
The files Escape Artist (20589) frees you from movement-impairing effects and makes you immune to roots and snares for 3 sec. Cooldown 2 min.
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Eureka!: Reduced cost and 10% increased damage or healing on next 3 spells or abilities.
The files Each power type has its own Eureka! (1259812, 1259813, 1259817, 1259821, 1259823): the next 3 damaging abilities cost 10% less and deal 10% more. The Priest version also covers healing.
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Expansive Mind (Passive) Maximum Mana, Rage, or Energy increased by 5%.
The files Expansive Mind raises max mana by 5% for Priests, Mages and Warlocks (20591), max rage for Warriors (1259802) and max energy for Rogues (1259803).
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Engineering Specialization (Passive): More reliable engineering devices.
The files Engineering Specialization (20593) cuts the failure and backfire rate of engineering devices by 20%, per its tooltip. In Classic it was +15 Engineering skill.
High Order Skyborne
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Walk on Air: Glide downward through the air for 10 seconds.
The files Walk on Air (1259416), the racial both Skyborne races learn, glides you down for 10 sec (duration 10000 ms) on a 2 min cooldown. Spell 1308663, a 1 min version, isn't the racial.
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Read Ley Line: Activate a ley line to gain 100% increased Health and Mana regeneration.
The files Read Ley Line (1259705) casts Energized (1270842), +100% health and mana regeneration (both effect values 100). It lasts 15 sec with no ley line nearby and 15 min with one; cooldown 2 min.
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Wind Blessed (Passive); 1% increased melee, ranged, and spellcasting Haste.
The files Wind Blessed (1259710) gives 1% melee, ranged and casting haste (two effects at 1). Both Skyborne races learn it (race mask covers races 95 and 96).
- Matches the files
Elemental Insight (Passive): Damage to Elementals increased by 5%.
The files Elemental Insight (1259707) raises damage against Elementals by 5% (effect value 5, creature type Elemental).