Bind on Forever

Item · epic · Mail

Soulcrusher Epaulets

Soulcrusher Epaulets

Binds when picked up

ShoulderMail

458 Armor

+33 Strength

+12 Stamina

+14 Intellect

Equip: Improves your chance to hit by 1.0%.

Equip: Increases your attack speed and casting speed by 2.0%.

Equip: Reduces chance to be Dodged or Parried by 1.0%.

The Soulcrusher's Rage (0/8)

Soulcrusher Helmet

Soulcrusher Epaulets

Soulcrusher Armor

Soulcrusher Belt

Soulcrusher Leggings

Soulcrusher Treads

Soulcrusher Vambraces

Soulcrusher Grips

(2) Set: While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges.

(4) Set: Reduces the cooldown on your Fire Nova Totem by 60%, increases its damage by 200%, and reduces its mana cost by 60%. Additionally, your Fire Nova Totem now activates instantly on cast.

(6) Set: Maelstrom Weapon can now stack up to 10 charges. When using a two-handed weapon, gain 2 charges at a time. Casts with over 5 charges increase that spell's damage or healing dealt by 20% per excess charge. Casts while at 10 charges will consume all charges and cast twice.

Classes: Shaman

Requires Level 60

Sell Price: 10519

Server data · build 1.60.1.70245New in ForeverEncrypted in the client. These values came from the server (hotfix cache) after the item was seen in game.

Who can equip it

Shaman from level 40

The Soulcrusher's Rage

8 pieces.

  • (2) Set: While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges.
  • (4) Set: Reduces the cooldown on your Fire Nova Totem by 60%, increases its damage by 200%, and reduces its mana cost by 60%. Additionally, your Fire Nova Totem now activates instantly on cast.
  • (6) Set: Maelstrom Weapon can now stack up to 10 charges. When using a two-handed weapon, gain 2 charges at a time. Casts with over 5 charges increase that spell's damage or healing dealt by 20% per excess charge. Casts while at 10 charges will consume all charges and cast twice.

History

  1. 69876 Sep 16First beta build we archived. This record is encrypted in the client, so its values between builds can't be followed.

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