Item · epic · Mail
Soulcrusher Vambraces
Soulcrusher Vambraces
Binds when picked up
WristMail
267 Armor
+26 Strength
+12 Stamina
+15 Intellect
Equip: Improves your chance to hit by 1.0%.
Equip: Increases your attack speed and casting speed by 2.0%.
The Soulcrusher's Rage (0/8)
Soulcrusher Helmet
Soulcrusher Epaulets
Soulcrusher Armor
Soulcrusher Belt
Soulcrusher Leggings
Soulcrusher Treads
Soulcrusher Vambraces
Soulcrusher Grips
(2) Set: While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges.
(4) Set: Reduces the cooldown on your Fire Nova Totem by 60%, increases its damage by 200%, and reduces its mana cost by 60%. Additionally, your Fire Nova Totem now activates instantly on cast.
(6) Set: Maelstrom Weapon can now stack up to 10 charges. When using a two-handed weapon, gain 2 charges at a time. Casts with over 5 charges increase that spell's damage or healing dealt by 20% per excess charge. Casts while at 10 charges will consume all charges and cast twice.
Classes: Shaman
Requires Level 60
Sell Price: 8127
Who can equip it
Shaman from level 40
The Soulcrusher's Rage
8 pieces.
Soulcrusher HelmetHead
Soulcrusher EpauletsShoulder
Soulcrusher ArmorChest
Soulcrusher BeltWaist
Soulcrusher LeggingsLegs
Soulcrusher TreadsFeet
Soulcrusher VambracesWrist
Soulcrusher GripsHands
- (2) Set: While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges.
- (4) Set: Reduces the cooldown on your Fire Nova Totem by 60%, increases its damage by 200%, and reduces its mana cost by 60%. Additionally, your Fire Nova Totem now activates instantly on cast.
- (6) Set: Maelstrom Weapon can now stack up to 10 charges. When using a two-handed weapon, gain 2 charges at a time. Casts with over 5 charges increase that spell's damage or healing dealt by 20% per excess charge. Casts while at 10 charges will consume all charges and cast twice.
History
- 69876 Sep 16First beta build we archived. This record is encrypted in the client, so its values between builds can't be followed.
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